In his debut creator-owned work, writer Ryan Cady wanted to explore the concept of rebuilding after the world ends. With that concepet, we get Infinite Dark, a new science fiction/horror series from Image Comics and Top Cow Productions. Exploring how the human race moves on and rebuilds after the entire universe goes dark, this series is equal parts unsettling and overwhelming. The entire concept of the heat death of the universe is something deeply unnerving, and seeing what happens to those who are still alive is, somehow, even more horrific.
Image Comics publishes some very interesting and weird titles, a pattern that has been a great trend for the company overall. With their dedication to allowing creators to really make the things they want to make, some incredible titles are released. One of those interesting and very weird titles is the new and best-named comic book series, Murder Falcon, which mixes action, humor, and a whole lot of metal.
As we gear up for the last arc of The Wicked + The Divine, we get one more of these interesting and illuminating one-shots featuring the gods we've come to know and love during one of their previous runs in the world. This time, we go to 1373 during the time of the Black Plague. While we don't see too many of the gods we've met before, but we do get a look at a long-gone member of the Pantheon, our beloved Lucifer.
It's the end of the “Mothering Invention” arc, and with its end, the finale to this series is brought forward. As we rocket towards what will be the end of the series, we see the fates of many of the gods hang in the balance as the final plan of Minerva comes into play. With her and Woden's machinations lining up the way they'd planned, it is up to the rest of them to put an end to it, if they can. With Persephone's life in shambles and the rest of the gods dead, scattered, or captured, things are looking bleak as we hit the end of the line of this part of the series.
Two of media's biggest franchises collide in the IDW Publishing and Oni Press crossover featuring one of the most popular television shows currently on the air and the most popular tabletop game in history. With the success of other skewed, property-jumping interactions between the Rick and Morty universe, dropping into the world of Dungerons & Dragons seems like an odd, yet perfect, fit. After finding out that games such as D&D aren't only popular, but there's actually some intimate appeal to them, Morty finds himself attempting to delve into a game that has such a detailed and vibrant history, blindly forcing himself into a game to impress women and, of course, not having any idea what he's doing. Like any potentially dangerous situation, Morty goes to Rick to help him prepare for the game, much to the excitement of an old-school player like Rick.
One of the funniest books in comics has taken on a more serious term as of late, and with this volume of the story, that rings very true. In a series that is full of sex jokes, pop culture references, and more sex jokes, the last volume has begun its descent into a more serious tone. While this collection has some of the trademark silliness Sex Criminals is known for, a lot is happening for Jon, Suzie, and the rest of the team.
Podcasts, Dungeons & Dragons ,and comics are three of my favorite things in the world. With the release of the first The Adventure Zone graphic novel, all three of those things were rolled into one ridiculous and hilarious tome, filled with some good, good content.
It looks like the “Mothering Invention” arc is coming to a close, and with it comes revelations, drama, and the promise of more of both. This series is hitting the home stretch, and the plans of the gods to stop the Great Darkness, themselves, and each other are hitting the final stages. Woden, Minerva, and the Norns are working to find the others while Persephone continues to implode for various reasons, leading to some pretty interesting consequences.
Things are getting pretty complicated for Wizord in the third volume of the wonderfully entertaining Curse Words. With Platy-Margaret in captivity and Wizord doing his best to maintain his reign as the most awesome wizard in this realm, the stakes continue to rise and more complications arise. Hole World, the evil realm lead by the villain Sizzajee, is alive and well, and while the numbers in his cabal are dwindling, the master of that world shows off a few tricks that he still has up his sleeve.
It's been a bit since this series launched, with another issue hitting stands a bit later than expected. That's forgivable, given how daunting this series must be to make and craft into the masterwork that it is. We're surely in it now, though, as this issue is a bit bigger, with some major shake-ups coming for our slowly dwindling set of gods and their ever-increasing problems and flaws.