Fanbase Press Interviews K.J. Kaminski on the Recent Release of the Comic, ‘Hyper-Action #3,’ from Big Blue Comics

The following is an interview with K.J. Kaminski regarding the recent release of his comic book, Hyper-Action #3, from publisher Big Blue Comics. In this interview, Fanbase Press Editor-in-Chief Barbra Dillon chats with Kaminski about the inspiration behind this story, how it fits into the larger world of The Resistants, the impact that the story may have with readers, and more!

 


 

Barbra Dillon, Fanbase Press Editor-in-Chief: Congratulations on the recent release of your comic, Hyper-Action #3, through Big Blue Comics!  For those who may be unfamiliar, what can you tell us about the series’ premise, and what inspired you to tell this story?

K.J. Kaminski:  Thanks so much. We are really excited about this latest release. Each issue of Hyper-Action includes two one-and-done sci-fi stories set 100 years in the future. The pages are full of gun-blazing action starring flawed, morally questionable protagonists trying to do the right thing, while making mistakes along the way. Just like the rest of us. One side expands on the individual characters from our high-action sci-fi series, The Resistants, a team book that features an uncompromising humanitarian strike force of alien refugees and human outlaws. On the flip side, we feature the baddest bounty hunters and criminals that inhabit this world we call the Hyper-Action Universe.

BD: While this is the third installment in the series (and a part of the larger world of The Resistants), it is also a double-feature issue with an incredible creative team attached.  What can you tell us about your shared creative process in working with team, and what was the impetus behind creating a double-feature?

KJK: Hyper-Action came about for the stories I wanted to tell about the characters from The Resistants that I couldn’t focus on as much as I’d like in a larger ensemble team book. It’s also a way to focus on some of the cooler minor bounty hunter characters and build on new concepts. But I discovered, with it’s shorter format stories, it created an opportunity for me to collaborate with some artists who need to manage their schedule between larger more mainstream projects. Drew E. Johnson had done some covers for me, and we’ve talked about collaborating together on Interval for a while. The format allowed him to fit it in between work for Legendary and DC. Ben Herrera and I worked together on the first issue of Hyper-Action and ended up teaming up for a story in every issue since, while we both continued to work on other books. Making it a flip book in print seemed like a no-brainer. Both artists get to do a cover, and the reader gets both without having to buy a second variant cover.

BD: At Fanbase Press this year, our #StoriesMatter initiative endeavors to highlight the impact that stories can have on audiences of various mediums.  How do you feel that Hyper-Action’s story will connect with and impact readers, and why do you feel that this story was important for you to bring to life?

KJK: I think Interval’s story shows that it’s not always easy to make the right choice. What better way to show the flaws of humans than with an alien perspective? Interval is a guilt-driven soldier who wants to make up for her actions by doing what’s right. It just doesn’t always work out the way she plans. When she first arrived on Earth, she thought she would take the easy route and use her skills to bring in criminals. But she learns as a bounty hunter, it’s not just bad guys you may have to hurt. In the greater continuity, this story is an important moment for Interval as she questions her greater role in helping others and that leads to her forming The Resistants.

BD: Do you foresee expanding the series into other entertainment mediums, if given the opportunity?

KJK: I created The Resistants with my best friend, Jason Krause, in high school with aspirations of being a comic creator. With the help of my father and some of our friends, we published a couple of comics featuring them in the mid '90s. My dream has always been to make comics, and I’m just getting started. While I think the concept lends itself well to other media (animation, video games, and toys), my focus right now is on the comics and telling as many stories as I can in this world. Right now, I am not actively searching for that kind of opportunity, but I can’t say no if the right circumstances presented itself.

BD: Are there any other upcoming projects on which you are working that you are able to share with our readers?

KJK: I was able to collaborate again with artist Ben Herrera and colorist Ross A. Campbell together on a new series, Sophia Saturn. It’s a teen space adventure about a high school senior ready to start her adult life, until she and her friends get sucked through a cosmic wormhole. Scout Comics is putting out a preview in May for their new YA line, and the series will be released later this year. I’m also finishing up a sourcebook featuring the characters from The Resistants & the Hyper-Action Universe with all-new artwork by Drew E. Johnson, Gus Vazquez, Ben Herrera, Jason Johnson, and more that will be crowdfunded in the fall. Plus, I’m working on new issues of The Resistants with Jason Johnson for the 25th anniversary in 2021.

BD: Lastly, what would you like to tell fans who want to learn more about Hyper-Action, The Resistants, and your other work?

KJK: If you haven’t checked out the books, they are a labor of love and we all generally try to make each issue as awesome as it can be. Every issue features fast-paced, compelling stories with dynamic art, vibrant colors, and sharp production values creating great-looking comic books. They’re for sci-fi action fans 10 & up of things like G.I. Joe, X-Men, Star Wars Rebels, Fortnite, Guardians of the Galaxy, and The Mandalorian. Readers and retailers can order the books directly through me at our website www.BigBlueComics.com and select comic conventions and shops. To stay up to date on all the books, you can follow BigBlueComics on Facebook, Instagram, and Twitter.

 

Last modified on Thursday, 12 March 2020 12:56

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