I first reviewed the first issue of Starship Down in March 2020 and was really excited by the concept and execution. Alas, due to the COVID-19 pandemic, the subsequent individual issues were canceled, with Dark Horse opting to collect the entire series into a trade instead.
In issue eight, we finally get a glimpse of the villain and the end game. Up until now, Nailbiter Returns has been a subversive, ultraviolent horror comedy laying a little to the left of the more serious tones of the original Nailbiter run. If the original was Se7en, then this is Se7en but directed by Sam Raimi. It’s been fun as hell. I will not lie; it has also been relatively contained among our handful of characters and the killers who are playing a serial killer game to the hilt which actually involves killing people.
The Order of St. George has closed in and are ready to contain the situation, and while they are freaking great at killing the monsters, they are also great at killing innocent civilians. This means that our hero of the story, Erica Slaughter (a.k.a. the baddest-ass character created this year), has to fight on two fronts. This is also bad for all of the townsfolk, because now their lives are being threatened on two fronts.
Merry Christmas! It’s that magical time again, full of candy canes, presents, and…crying snowmen? Great Morrison and Dan Mora’s Klaus: The Life & Times of Santa Claus published by BOOM! Studios returns for a third outing. This hardcover book includes two stories: "Klaus and the Crying Snowman" and "Klaus and the Life and Times of Joe Christmas," both vastly different from each other.
Another day, another adventure stuck in an RPG hellscape for our merry traveling party. Though split, things in Die are getting more and more complex as the group attempts to find a way to exit the world for the second time. Well, most of them are attempting to find a way out at least. With Ash and Izzy fighting for the fate of Angria, the rest of the party is doing kind of the opposite, looking to end Ash's reign on the throne. It's during this that we find the ultimate motivation for the world of Die: what brought these five adventurers (and Sol, who remained inside) back to this world. This series continues to really push the pace, adding more and more complications to the world, its players, and the NPCs that inhabit the game.
Quick recap: In trying to figure out Mary/Elaine/Nimue’s MO, the gang ends up in a pub filled with some neo-Nazi types. Before the “England for the English” crowd did any permanent damage to our intrepid hero, they’re interrupted by yet another story: the titular Green Knight from “Sir Gawain and the Green Knight.”