Today marks the release of issue four of the sci-fi space adventure comic book series, Errand Boys (Image Comics).  The five-issue series follows half-brothers Jace and Tawnk who are thrust together when Tawnk is orphaned and has no other family.  Elder brother Jace has gained street smarts and makes a modest living as an errand boy.  Since Jace’s home also serves as his spaceship (called a bego), Tawnk gets a crash course on life when Jace accepts an easy snatch-and-grab job.

The return of the Wyld Stallyns has finally arrived, and, this time, the most popular duo in all of music are headed on an incredible intergalactic adventure in a way that only these two could. Years after their most excellent adventure and bogus journey, Bill & Ted, with their families in hand, have finally become what they always knew they could: the most influential band in all of time and space.

There are a lot of balls being juggled in the newest story arc of Umbrella Academy, but, at times, it feels like each story is being juggled by a different juggler and each of those jugglers are on a different planet. I have no idea how they’ll get everything to connect, but if they do – wow! To some degree, it feels like four issues of setup, and this is only a seven-issue storyline. Maybe I should be thinking of it like a chess game and the creators are shuffling pieces around the board for something yet to come. It’s hard to say when, as I have absolutely no idea where this could be going.

“Love Town is a city built upon a foundation of corruption, violence, and greed, where millionaire celebrities rub shoulders with ruthless gangsters and scheming politicians, where the figurative magic of the silver screen competes with the literal magic of the streets.

Magic is the siren’s song that lures so many in Love Town to their doom…”

In Cullen Bunn’s Bone Parish, there’s a new drug on the street. Called “ash,” it’s a cocaine-like powder created from the remains of the deceased. While you’re high on the ash of the person in question, it brings them back for you, but it can do so much more, including allowing you to live out the dead’s memories. The drug is so popular that it’s drawing the attention of some not-so-great people who want in on the action. This attention will test the family at the center of the burgeoning enterprise, who in many ways don’t quite understand the drug either.

A wedding is a beautiful thing, right? Maybe not when you live in a world where the latest street drug craze is The Ash, a hallucinogenic that is made from ashes of the dead.

“About half of the waters in our world are poisoned by Dark Aether.  Those are the Dark Seas. It takes specially trained warriors to navigate those waters safely.  Those Warriors are us, Drifters.”
“Woah, you guys are kind of a big deal, huh?”
“But it’s part of the reason people don’t like us.  Because we only have to roam the seas once in a while, people assume we just laze around earning wages.  And Drifters in the past have been notoriously arrogant.  The sins of the past was always hard to overcome.”

Issue #8 of Monster Matador introduced a new threat for Ramon, our hero, to vanquish: a crab-like monster in Santa Monica, CA; however, he and Adelita have to cross a vast wasteland to face this new creature head on. In the ninth installment of the series, readers learn that while Ramon fights his way toward the coast, fierce warriors in Santa Monica attempt to protect their homes from the hostile sea beast, including a depressing cameo by a failed hero who shares similarities with a certain iconic caped crusader.  It’s not all smooth sailing, but can Ramon finally make his way to Santa Monica and face the latest menace? Will there even be any civilization left to save when he arrives?

Hardcore is the Evangelion of piloting real human people. Agent Drake is a morally inept human flesh-Gundam rider who specializes in not caring about ethics. His job is simple: Posses other human beings by way of advanced technology to assassinate foreign enemies. The story starts there but goes places, making it an excellent pilot with a promising future. The only issue would be whether or not the aesthetic and tone work for you.

Rat Queens #13 picks up where readers last left off, with the Queens in the Under Pit, battling (and losing) against an orc camp of Fleshers who make Sauron’s own personal army look pretty wimpish. This is while Dee is currently discussing philosophy with Bilford Bogin, the deity of the smidgens. So, a pretty normal day for the Queens, all in all.

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